Python is an excellent language for rapid application development and prototyping. With Pygame, a wrapper built around SDL, the same can be true for games. In addition, because its built on top of ...
We call pygame.timer.set_timer outside the while loop which calls the ADDENMY event which is catched by the condition inside for loop, when this event is caught we create a object of Enemy class and ...
This library is slightly more high level than pygame, on the other hand it is much more basic than a real game engine. It tries to be the right mixture; its aim is to make the programming of simple ...