Using up to 4 non-important/vertex unity lights Remaining lights are added to SH Color Texture allows using the lowest mip (average color of the texture) as the light color, for example with video ...
I feel like this issue runs deeper than this but UniVRM has never worked and now VRMConverterForVRChat is giving me similar errors when trying to convert my VRChat avatar to VRM. I am using latest ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results