I'm trying to write a multiplayer game, and have set up a struct to hold my packet data. This struct is about 140 bytes in size, and sometimes doesn't send all in one go. Does anyone know how to type ...
Programming C without variables is like, well, programming C without variables. They are so essential to the language that it doesn’t even require an analogy here. We can declare and use them as ...
Sometimes you're working with APIs which take in slices or arrays, but your code would better served by named fields. An example of this might be an API which takes [u8; 3] for colors, but you'd ...