We discuss the use of 2D bitmap graphics and effects, and how to use them in your game. 2D graphics are a subset of 3D graphics that deal with 2D primitives or bitmaps. More generally, they don't use ...
This is my second DirectX tutorial program. Once more, everything is heavily commented for easy understanding. I tried to explain not just the how but the why of everything. This example program ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results