Ashish Walia is a writer, animator, designer, and, most importantly, a gamer. He's a part of Valnet, Inc, writing for TheGamer.com and GameRant.com. He's a Bachelor of Arts and is very keen on doing ...
I have already lost a few multiplayer games because my melee units and heroes decide to take the longest route to a specified target, usually running close to enemy units that will deal great damage.
Artificial intelligence is no longer just running enemy pathfinding in the background — it’s now shaping stories, building worlds, and powering NPCs that feel alive. From procedural generation to ...