It is recommended to move the call to Start and cache the results, or to use a direct reference. Some functions such as GameObject.GetComponentsInChildren allow for providing a list to store results, ...
Unity Programming: Bad Practices vs Good Practices – Use Dependency Injection Instead of FindObjectOfType or GetComponent In Unity development, how you manage dependencies between components ...
It is automatically injected according to the type of variable, array, and list. If an inherited class also has this attribute, it is injected. The injection method is automatically injected after the ...