This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
Metal Slug: Last Survivor is a 2D side-scrolling shooter/fighter game developed as a Computer Graphics (CS307) academic project. Unlike modern game engines (like Unity or Godot) that handle rendering ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
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