OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW (raylib library). It contains a compilation pipeline to convert the nodes web into a GLSL ...
Abstract: One of the challenging advents in computer science in recent years was the fast evolution of parallel processors, specially the GPU - graphics processing unit. GPUs today play a major role ...
Abstract: One of the challenging advents in computer science in recent years was the fast evolution of parallel processors, specially the GPU - graphics processing unit. GPUs today play a major role ...
I modified a version of GLFW to work with MGL, it replaces the default MacOS OpenGL contexts. The changes are included in the repository and should build correctly with the MGL xcode project.