※ブログで公開していた記事の抜粋(OpenGL)です。 Windows&C++で3DプログラミングするならDirectXかOpenGLだと思いますが、最新バージョン(DirextX12など)は、性能重視のため手軽にプログラミングができなくなっています。 なので古いバージョンで使えるもの ...
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This GameEngine is based on a tutorial series and is a great introduction for beginners to OpenGL since I teach the basic concepts.
The native client can use OpenGL for better window rendering performance. This is in no way related to the OpenGL capabilities of the server. This feature normally ...