I recently created an impossible to win Connect 4 game on python using alpha beta pruning. this project uses the alpha beta pruning algorithm to check ahead and disband any branches that lead to a ...
Play Connect4 in GUI or text mode. Multiple agent types: Human, Random AI, Stupid AI, Minimax AI, Alpha-Beta Pruning AI, Monte Carlo AI. Time-limited moves for selected players. Easily extensible for ...
If you want to learn about the mini-max algorithm from computer science, I have created this python project which uses mini-max to design an algorithm to play the popular children's game Connect 4. If ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results