This project is a simple implementation of a 3D raycasting engine using Python and the Pygame library. Raycasting is a technique used to create 3D world simulations. Raycasting is a rendering ...
This was a game I made a couple years ago (hence lack of /src and good code/commit formatting) following this raycasting tutorial for a "2.5D" games in PyGame. I decided to repurpose it into a ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results