{ 6, TYPE_FACE_WALL, 6, true , false }, // transparent, but not animated { 7, TYPE_FACE_WALL, 7, true , false }, { 8, TYPE_FACE_WALL, 8, true , false }, // portal face ...
// Variant on Draw() that takes fDepth and the depth buffer into account. // Pixel col is only drawn if fDepth is less than the depth buffer at that screen location (in which case the depth buffer is ...
Slow but steady progress in Roblox. Learning about raycasting, and distance from character, and highlights. Little steps to get the basics going, but once I get this sorted, I can let my 7 year old ...
Roblox Studio作業履歴を記事にしていきます ️ こちらの記事はAI生成ベースで作成していきます🤖 「パーツを使ってObbyを作る」ための入口 Roblox Studioでの制作を進めるにあたり、今回は公式チュートリアルの「Building」に沿って作業しました ️ 今回 ...