SFML port of a Python raycasting 3D game tutorial. I'm going to (mostly) follow this video: https://www.youtube.com/watch?v=ECqUrT7IdqQ This is my first C++ project.
Raycasting is a technique used in computer graphics to render a 3D scene efficiently using trigonometry and a 2D projection. In this particular implementation, I used the Pygame library to develop a ...
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