Any controller that messes up either of these two things is not a good controller. Most controllers using rigidbodies in Unity fail at either of these things and this is the reason this repository ...
Unity-animation-basic-Project/ ├── Assets/ │ ├── Animations/ # .anim clips and Blend Tree assets │ │ ├── Idle.anim # Idle animation clip │ │ ├── Walk.anim │ │ ├── Run.anim │ │ └── Jump.anim ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results