My collection of useful extension methods for Unity classes. The goal of these extensions is to add functionality to common Unity classes and to make code more ...
A coroutine is a function that can be paused and resumed over time. It allows you to execute code over multiple frames without blocking the main thread, enabling you to create complex and responsive ...
This repository contains the utility scripts and an example Unity project to demonstrate their usage. It was made using Unity version (2020.2.1f1) and should work fine with previous versions down to ...
This is a summary and comparison article for movement methods, intended for when you wonder which approach is best among the various ways to handle WASD movement, such as using transform.position or ...