This repository is a Unity Editor tool (package) that allows the user to modify a Normal Map textures to achieve the following: inverting any of the RGB channels rotating the Normal Map content by 90, ...
If you have read the Lighting in Unity 1 and Lighting in Unity2, you have seen how important normal vectors are for calculating brightness or reflection of a surface in Lighting models. Normal Mapping ...
A free, open-source browser-based normal map editor designed specifically for pixel art and 2D games. Create realistic lighting effects with real-time preview and intuitive controls. No signup ...
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