This is a 3D visualizer for pathfinding algorithms, made with Unity and written in C#. It allows you to compare how different algorithms find paths between two points in a dynamic environment that is ...
This project showcases a procedural terrain generation system using Perlin noise and a dynamic pathfinding system using the A* algorithm. The combination of these techniques allows for the creation of ...
🚨 The XR Industry is Stagnating. We Built a Path Out. Meet EchoPath XR – The First Field-Conscious Navigation Engine for Unity & Unreal. After years of excitement, AR/VR still suffers from broken ...