Here at VRChat, we’re all pretty big n̶e̶r̶d̶s̶ enthusiasts about the latest VR hardware to hit the market. Aside from keeping track of the general landscape of VR development in the interest of ...
Starting with the basics, we need some way of creating the room itself. One way is to arrange planes (or quads) together in Unity so they form walls, floor and a ceiling, but that is needlessly ...
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