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Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
Implemented triangle-ray intersection so that the ray tracer could display triangle meshes. Implemented the Whitted illumination model, which includes Phong shading as well as reflection and ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Abstract: In this article, we introduce a playful learning method for teaching computer graphics, grounded in the three traditional learning theories of flow, constructivism, and cognitive load. Our ...