Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated directly into Unreal Editor, while enabling creators to build and render ...
Many Unreal Engine 5 games suffer from sub-optimal performance due to bad optimization, but not all. Clair Obscur: Expedition 33 showcases Unreal Engine 5's full potential and runs well on most ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
As part of today's State of Unreal, Epic has confirmed Unreal Engine 5.6 is now available. The company said one of the key goals of this release is to "empower you to build super-high-fidelity, ...
TL;DR: Epic Games CEO Tim Sweeney reveals Unreal Engine 6 is 2-3 years away, promising major upgrades like enhanced multi-threaded performance and unified development across platforms. UE6 aims to ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...