Lua was the scripting language used in place of GSC (the game's native scripting language) on the XLabs clients. This was because at the time of IW6x, there was no GSC compiler. On H1-Mod, we adapted ...
This code is easy to read, and I bet you can take an intuitive guess at what it does. Lua is not only easy to read, it is also very powerful. The real power of Lua comes from its extensible nature.