Unity is currently doing their Unite 2016 event, and they have talked a bit about more multithreading and enhanced Vulkan support which will come soon. Unity games have often had performance issues, ...
In this experiment, we explored the impact of multithreading and rendering optimizations on the performance of a game environment using the Unity game engine. Specifically, we investigated two key ...
The code starts a TCP listening socket on loopback:55000, accepts connections (e.g., using a terminal such as PuTTY), reads lines of text and dumps them on the console. Each connection is served by ...
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