The OpenGL examples are based on book "Developing Graphics Frameworks with Python and OpenGL" by Lee Stemkoski and Michael Pascale published by CRC Press in 2021. The examples cover all the book ...
These example programs demonstrate how to develop OpenGL 3.0 programs on multiple platforms. This code is heavily tested on Linux but also has been known to work on OSX and on Windows (through MingW).
Well, I'm trying to hack together an OpenGL framework for an honors thesis, and I'm having some trouble moving textures around between classes. What I've done so far is take some stuff from the ...
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