UTOL (UTokyo-LMS) (for Zoom URL, Slack and GitHub Classroom invitations): Computer graphics is a technology to computationally represent objects' geometry, appearance and movement. This course is an ...
Book Abstract: This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every ...
Book Abstract: This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer ...