UTOL (UTokyo-LMS) (for Zoom URL, Slack and GitHub Classroom invitations): Computer graphics is a technology to computationally represent objects' geometry, appearance and movement. This course is an ...
Book Abstract: This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every ...
Book Abstract: This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results