I approach dessigning software by generally going into what exists and "trial and error"-ing it to figure out how it works. This project really helped me work on using multiple files from different ...
Wszystkie dane modelu, tj. współrzędne wierzchołków, wektory normalne, współrzędne teksturowania są przekazywane bezpośrednio w kodzie (czyli nie korzystamy z gotowców z tematu 1). Można wykorzystać ...
In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop applications ...
Abstract: Morphological visualization is one of the key technologies for constructing virtual plant. The three-dimensional organ maps of rice are constructed by OpenGL, combining the characteristics ...
OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that ...