When Creating an App or a Game in Unity, we often have a situation where we have to create prefabs, create a scriptable object for it, then add a component to the prefab and add the scriptable object ...
This repository contains basic examples for editor scripting in Unity. Example cases are from basic to intermediate levels and don't cover advanced topics. Custom Attribute with Decorator Drawer: An ...
Last year, I started learning Unity Editor scripting. At first, it felt like… “Oh my god, this is cool!” 🤯 That curiosity turned into hours of experimenting, breaking things, and learning again and ...
I started building small tools for my zombie game Day and Night – The Last Signal. I created a simple Zombie Wave Editor using Unity Editor scripting to manage spawn count and radius from a ...
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